Jack Smith is a mediator of science engaged in film making and spatial design.











SEPIA: Design for
Extreme Environments


It’s 2035 and six astronauts have just settled inside 3D printed structures on the moon, sustaining their lives on the lunar surface has pushed our technological abilities to the extreme, for the extreme.

PHOTO NARRATIVE 








Affection Electric


A strange emotional encounter with a curious AI. Privacy 2.0 will be a physical, biochemical & electrical affair.. 

EXPERIMENTAL FILM-MAKING








15 Hanbury Street


Concept creation, design development and management of in-store communication formats.

RETAIL DESIGN









Equipment 1993’


A Global installation for adidas originals Flagship stores. The project gives a nod to the origins of the adidas EQUIPMENT range of 1993.

RETAIL INSTALLATION


The Living Museum


On-boarding the public to a strange new biological world.

IDENTITY / PRINT





Bio-Sonar: Luminescymatica


An exploration in to the beauty of ocean bioluminescence in collaboration with Dr.Latz of the University of California.

RESEARCH DOCUMENTARY






Gesamtkunstwerk


The book, waking up to experience  discusses connections situated between bodies, space and time which seem to exist throughout all living forms. (2016)

  WRITING

The Interface of Things


Before a sign may acquire meaning and therefore become a symbol there must exist something for this sign to symbolize.

HUMAN COMPUTER INTERACTION






The 'new trainer' experience once the box is opened, is one of the greatest things about buying a new pair for me.

OLFACTORY


Turntabilism


A performative lecture aimed at educating our audience in to the concept of beat matching, delivered by Rebecca Lardeur and myself.

CAMPAIGN





When Information becomes Invisibile


Conductive ink allows this poster to trigger multimedia when touched, It points towards a future where our experience of information is not hindered by screens.

HUMAN COMPUTER INTERACTION


Visualising the sound of music - part 1


Hand drawn and generative analysis in to the structures of music, these graphs depict the hardcore breakbeats and manic rhythms of jungle music.

DATA VISUALISATION